void Player::move() {
   cout <<“I’ve moved to a new position.” << endl;
}
void Player::getTreasure() {
  health++;  // increments health by one
}
int main() {
   Player Jane, John(5, 5);
   cout <<“Jane’s  health:.” << Jane.health << endl;
    Jane.getTreasure();
   cout <<“Jane’s  health:.” << Jane.health << endl;
};