•void Player::move() {
•   cout <<“I’ve moved to a new position.” << endl;
•}
•void Player::getTreasure() {
•  health++;  // increments health by one
•}
•int main() {
• Player Jane, John(5, 5);
• cout <<“Jane’s  health:.” << Jane.health << endl;
• Jane.getTreasure();
• cout <<“Jane’s  health:.” << Jane.health << endl;
•};